Category Archives: Updates
Google started pushing out an update for the Nexus S that brings the firmware up to 2.3.2. The file is only about 600 KB big and the build number goes from GRH78 to GRH78C, so all signs point to this being a minor update. Samsung tweeted that it fixes the SMS bug that has received a lot of attention lately and that’s about all we know. There is no word on if it fixes the random reboot bug, but we will be testing it out and report on our findings.
You can wait for the update to hit your phone over-the-air, or you can download it from Google and manually install it now at your own risk.
-=Please install at your own risk=-
To install the latest Nexus S build GRH78C, follow these steps:
- Download the update file from Google’s server: GRH78C-from-GRH78.zip
- Copy the file to your phone’s internal storage (/sdcard). Tip: The Nexus S can flash any file so there is no need to rename it update.zip
- Power off your phone.
- Hold down the VOLUME UP button and power it back on.
- Use the volume keys to navigate to recovery and press POWER to select it.
- When you see the “/!\” symbol, hold the POWER button and then press the VOLUME UP button.
- You should be presented with the Android system recovery menu. Select the option “apply update from /sdcard”
- Find the update file (GRH78C-from-GRH78) on your sdcard and then press the POWER button to flash it.
- Wait for the update to complete and then select “reboot system now”
Google started pushing out an update for the Nexus One that brings the firmware up to 2.2.2. The file is only about 550 KB big and the build number goes from FRG83D to FRG83G, so all signs point to this being a minor update. I haven’t seen the release notes yet, but the update is said to fix the SMS bug that has received a lot of attention lately.
You can wait for the update to hit your phone OTA, or you can download it from Google and manually install it at your own risk.
-=PLEASE TRY AT YOUR OWN RISK=-
To manually install Android 2.2.2 on the Nexus One, perform the following steps:
- Download the update file from Google’s server: FRG83G-from-FRG83D
- Copy the file to the root directory (aka not inside any folder) of your microSD card and name it update.zip Tip: Be careful not to name it update.zip.zip
- Power off your phone.
- Hold down the VOLUME DOWN button and power it back on.
- Wait for your phone to load the skating Androids screen. Scroll down to recovery and press the POWER button.
- When you see the “/!\” symbol, press the POWER button and the VOLUME UP button at the same time. You should be presented with a menu and one of the options should be “apply sdcard:update.zip”.
- Use the trackball to navigate to “apply sdcard:update.zip” and select it.
- When you see “Install from sdcard complete”, select “reboot system now”.
HTC has confirmed that a maintenance update is being pushed out to the Sprint EVO 4G customers. I’m sorry to inform you that it’s not Gingerbread. Sorry folks you’ll have to wait little longer for that.
This update inclues:
Software Version: 3.70.651.1
Release Date: 12/13/2010
Method: Available OTA + Retail
PRL Version: 60672
Hardware Version: 0002 / 0003
NEW FEATURES / SERVICES IN MR3
– Blockbuster (including WM DRM 10)
– Adobe Reader
– Kindle eReader
– Preloaded try/buy video game: NOVA from Gameloft
– Sprint Zone update
– Latest Telenav
– Latest VVM App
– Latest Sprint TV app
– SWYPE Keyboard
– Scan Now Widget for 4G (does not need to be available on any panel, just a widget option users could find and use).
EVO 4G update continues to roll out, new version for varying hardware models. If you are still awaiting the latest update for the HTC EVO 4G, don’t be alarmed or surprised if the version number varies from the one you expect. It appears that depending on which model number EVO you own, you are likely to receive a different version of the update. While this isn’t always typical, it isn’t too surprising given the number of hardware revisions floating around for the EVO.
If you haven’t received yours yet it may be worth checking your software update information under the ‘About phone’ menu.
As usual, if you do not wish to wait for the update to push out to your phone you can always manually install it. We advice you that you fully read all the details and specs before manually updating your EVO 4G. We do not take any responsibility of your phone or any actions you take in messing up your phone while updating it.
Follow these simple steps to manually install the update:
- Download the update from this link.
- Rename it to update.zip (but be sure not to rename it update.zip.zip). Save it to your Evo’s microSD card.
- Time to reboot into recovery mode. Turn the phone off. Then hold the volume down button, and press the power button. You should boot to a white screen with three Android guys on skateboards.
- Use the volume button to select RECOVERY, and press the power button again. The Evo will now reboot into recovery. You should see a render of a phone, with a red triangle and exclamation point.
- Hold the volume up button and press the power button. Choose applysdcard:update.zip. Let it do its thing.
VIA | AndroidCentral
It’s the moment we all been waiting for. Android users can finally get their hands on the new Google Maps 5.0 update. The next generation of mobile maps.
Two significant new features: 3D interaction and offline reliability.
Explore maps in 3D
Until now, Google Maps has always downloaded the map as a set of small, square images that we stitch together to form the map you see. (You’ve probably seen those gray squares getting filled in, block-by-block, as the images load over the network.) Starting today, we’ll use vector graphics to dynamically draw the map on your device as you use it, allowing you to interact with it in new ways:
- Tilting: Drag down with two fingers to tilt the map. Tilt while zoomed in on one of the 100+ cities around the world with 3D buildings to see a skyline spring to life.
- Rotating: Twist with two fingers to rotate the map. After tilting to see 3D buildings, rotate around them to gain a new perspective from any direction.
- Smooth zooming: Slide two fingers together or apart, and see the map and labels continuously scale to any zoom level, stopping when your fingers stop.
- Compass mode: Center the map on your location, and then tap the compass button in the top right corner. The map will flip into 3D mode and start rotating to match your perspective, while still keeping all the labels upright and readable.
Google Maps has always been, and continues to be, a fundamentally Internet-connected experience, meaning you always get the freshest map and place data, search and voice search, live traffic conditions, satellite and Street View imagery, and much more. Still, we understand that mobile Internet connections aren’t 100% reliable. So today we’re happy to take the first steps toward greater offline reliability, so you can find your way even if you lose your connection.
In the past, you’ve probably had frustrating moments when you get stranded without a map, whether ducking into the subway, sitting at the back of a restaurant or traveling anywhere with a flaky Internet connection. But dynamically drawing maps requires 100 times less data to get maps across all zoom levels, so now we’re able to proactively cache (or store) large areas on your device based on where you use Maps the most. This way, you can rely on having fast, robust maps available to you where you’re most likely to need them.
If you’re one of the more than 10 million people relying on Google Maps Navigation (Beta), our free turn-by-turn GPS navigation feature, losing your Internet connection can be particularly painful. (This happened to me on a recent ski trip to Tahoe, and I was left trying to manually find my way back to my route.) So we’re also introducing offline rerouting. You’ll still need a connection to start a route, but if you miss a turn along the way, we’ll quickly get you back on track, even if you don’t have an Internet connection. We’ll be rolling this feature out gradually over the next few weeks.
These new features are just the first steps in maximizing dynamic map drawing technology to create a faster, more interactive experience where efficiency really matters: mobile devices. For example, we estimate that viewing maps now requires almost 70% less mobile network data overall than before. We can’t wait to take the next steps in making Google Maps faster, more reliable and even more useful no matter where you take it.
It seems the Facebook for Android application has finally become all-encompassing, with the long-awaited features of chat and push notification finally making their way onto the Android platform. This is certainly a welcome addition to the Android application, as the lack of these features have been a gripe of many Android users for a long time. After spending a few minutes with the application, both the chat integration and the notification features seem to be done pretty well.
Just update your current Facebook app on Android and check out the new changes on Facebook 1.5. Test it out today and let us know what you think.
On Dec. 10th Android Developer Blog announced that Android Market engineering team has been working hard to improve the Android Market experience for users and the developers.
The Android Market engineering team has been hard at work on improving the Android Market experience for users and developers. Today, I’m pleased to announce a significant update to the Android Market client. Over the next two weeks, we’ll be rolling out a new Android Market client to all devices running Android 1.6 or higher.
This new Market client introduces important features that improve merchandising of applications, streamline the browse-to-purchase experience, and make it easier for developers to distribute their applications.
With a focus on improving discoverability and merchandising, we’ve introduced a new carousel on the home and category screens. Users can quickly flip through the carousel to view promoted applications and immediately go to the download page for the application they want. Developers have been very active in creating great Widgets and Live Wallpapers. To make it easier for users to find their favorites, we’re introducing two new categories for Widgets and Live Wallpapers. Applications that include Widgets and Wallpapers will be automatically added to those new categories. We’ll also be adding more categories for popular applications and games in the weeks ahead. In addition, the app details page now includes Related content, which makes it easier for users to quickly find apps of similar interest.
To streamline the browse-to-purchase experience, users can now access all the information about an application on a single page without the need to navigate across different tabs. We’re also introducing application content rating to provide users with more information about applications they are interested in. Since most users who request a refund do so within minutes of purchase, we will reduce the refund window on Market to 15 minutes. This change will be largely transparent to buyers, but will help developers manage their businesses more effectively.
To make it easier for developers to distribute and manage their products, we will introduce support for device targeting based on screen sizes and densities, as well as on GL texture compression formats. We are also increasing the maximum size for .apk files on Market to 50MB, to better support richer games.
With this release, we aimed to deliver features that are most requested by users and developers. However, we’re not done yet. We plan to continue to rapidly enhance Android Market for both users and developers and make it the best content distribution service for the Android ecosystem.
Please stay tuned as we continue to deliver new capabilities in the coming weeks and months.
Update: For those of you who want the new Market now, Android Police is hosting the .apk via multiupload. We suggest reading the post before diving in as there is some warnings about custom ROMs and the lack of testing, specifically those of you running CM.
Update: AndroidCentral did a quick walkthrough of the new Market and posted it to YouTube:
WE DON”T SUGGEST ANYONE TO INSTALL THIS OR ANYTHING. PLEASE BE AWARE OF ALL THE RISK BEFORE INSTALLING.
Google’s Andy Rubin showed off the new Google Maps for Mobile 5 running on his Motorola Honeycomb tablet and said it would be coming to the Android Market in a matter of days, but we have yet to see the upgrade roll out yet. The brief demo we saw showed off the 3D maps and new gesture controls, but Google also uploaded a couple of high quality videos to detail all the new features. Check out the demos after the jump.
We still don’t know exactly what devices will support the update, but it is expected to run on most phones that are currently on Android 2.2. My guess is the new Google Maps 5 should be available to download around December 16th when the Nexus S launches.
Yesterday a curious customer asked LG if his Optimus One would be receiving Android 2.3 and got the response that “Gingerbread requires 1 GHz processor”. Several sites took the quote and started reporting that Gingerbread has a CPU requirement, but once again Dan Morrill was quick to respond.
Tonight on Twitter Mr. Morrill responded, “Random note: there’s no hard minimum processor requirement for Gingerbread. Trust me, if there were I’d know.”
Update: Another Android engineer, Brian Swetland, also weighed in. “Any device that runs well with Froyo should run even better with Gingerbread. The base hardware requirements have not changed. Of course OEM updates do depend on individual OEM efforts, and I can’t speak for the OEMs, but there’s no technical reason devices able to run Froyo shouldn’t be upgradeable. I think the Froyo->Gingerbread migration should be less painful for device developers than Cupcake->Donut or Eclair->Froyo.”
Based on what we have seen, Android 2.3 should be able to run on most devices and I expect it will be coming to every phone that currently runs Android 2.2 (or those that are getting it soon like the Galaxy S).
We have no hard release dates for Android 2.3 (other than December 16th for the Nexus S), but just look at recent history for an idea of what to expect.
This is how the Android 2.2 update was rolled out:
- Nexus One – a couple of weeks
- HTC EVO – six weeks
- Motorola Droid – days after HTC
- Samsung Galaxy S – six months
- LG Ally – still counting
We have already shown that the best selling Android phones get software updates first, so if you own a top 10 phone then your carrier will most likely take care of you.
Which carrier do you think will be the first to release an update to Android 2.3? Will it be Sprint again with an update for the EVO, Verizon with an update to the Droid family, or maybe even T-Mobile with their nearly stock G2?
VIA | TalkAndroid
With all this news about android 2.3, let’s not forget that most Android users still waiting for their Android 2.2 update to hit their phones. But if you own the HTC Legend, it looks like your wait if finally over. HTC UK has just posted an update to their Facebook page, indicating that Froyo for the HTC Legend will be released tomorrow, December 9th. “Good news for HTC Legend users. The Android 2.2 update for the HTC Legend will begin to roll out across Europe from tomorrow. We’re looking forward to hearing your feedback.”
If you own an HTC Legend you’ll also want to be on the lookout for an update that is rolling out right now. This pre-froyo update (build 2.05.405.2) includes only a few system tweaks and most likely prepared the HTC Legend to receive the Android 2.2 update.
If you are still waiting for the 2.05.405.2 build, go to Settings > About phone > System software updates on your Legend and select the Check now button. With Android 2.2 out of the way for most of their newer handsets, hopefully HTC’s software engineers can focus on getting Android 2.3 pushed out the door.
Over the weekend it was discovered that Android 2.2 was available for the Samsung Epic 4G, but a post on the official Sprint forums says it is only a test build. They warn users not to flash any update files that come from 3rd party developer sites, but the test Android 2.2 build (DK28) is still on Google’s servers so you can trust it is safe.
Sprint warns this software is not yet approved and they recommend that users refrain from loading it, but as long as you understand what you are getting into then go ahead and flash away. Some users at xda-developers have experienced issues with this test build, but others flashed it with no problems at all. The good thing is that it’s possible to return to the latest official build and wait for Android 2.2, but there is no telling how long that might take for Sprint to release it.
To help in the flashing process, here is a quick video that explains how to un-root your Epic 4G and return to a stock build so that this latest build can be flashed.
Manually install Froyo on the Samsung Epic 4G
- Download the zip file from Google’s servers
- Rename the file to “update.zip”
- Save file to root directory on your microSD card
- Boot the Epic 4G into recovery mode (hold down the “Volume Down” button, “Camera” button, and “Power” button simultaniously)
- Install or apply the “update.zip” file from recovery. Use volume keys to navigate menu. Home key is select.
Below is a statement from the Epic Product Manager regarding the leaked release (DK28):
“Sprint is working on a software package for the Samsung Epic4G that will upgrade it to the Froyo version of Android. Over the weekend, some users were able to access and download a test build (DK28) for the Samsung Epic from some 3rd party developer sites. Unfortunately, this is not approved software for Sprint production devices and we strongly recommend that users refrain from loading it.
Software version DI18 is the current production version of software. When new versions of software are available, users will receive a notification from Google on their device stating that an upgrade is available for download and installation. While we are unable to communicate a firm delivery date, rest assured that we are working on a software upgrade to Froyo and hope to have it out in the very near future.”
VIA | Sprint